11 Games To Play During September [11:11]

I don’t think I’ve ever been so excited for September to come around! I’ve been working an awful lot recently and I’ve not had a proper break since January so I’m definitely ready for some time off. I’ll be spending 10 whole days with my boyfriend, so we’re planning on working our way through a load of games – mostly local co-op games – that have been sat in out collective backlog for quite some time (and also a few new releases).

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Monthly Summary: August 2019

The month of August has been a little abnormal this time around. Although I feel like I’ve completed a fair few games, they have all been of the same genre – a genre I’m very fond of. With so many games on the horizon, I’m now left with a gaming schedule that pretty much consists entirely of new releases up until the end of the year which is totally new for me. Even though there’s not a great deal of stuff to share this month, here’s what I’ve been up to:

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Upcoming 2019 Games [11:11] – The Subseries

The next few months are looking phenomenal for new releases and there are so many new games I have on my wishlist right now. I don’t think there’s ever been a year I’ve had my eye on so many new releases before, but obviously I won’t have time to play them all at once.

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The Caligula Effect: Overdose [Review]

I heard a fair few mixed feelings about The Caligula Effect: Overdose on its release back in March, but since then I haven’t heard a peep so here I am reviewing my experience from April. I’d had my eye on the game a few months previous to release, ranking it 2nd on my Most Anticipated Games of the Year list, so I guess you could say I was intrigued – mainly due to the unique combat system and the strong presence of vocaloid music. I’ve not really taken much interest in JRPGs until recently and I’ve never actually got round to finishing one entirely… Until now!

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100% Game Completions [11:11]

Until last summer, I was never really bothered about Trophy Hunting. I always thought it was a waste of time, but I felt a huge sense of achievement after finishing a few games last year by gaining all the achievements. My views have recently changed and I now feel like getting all the achievements in a game means I’ve done everything the developers wanted the player to experience as well as being able to get more enjoyment out of a game once the story is over. This year, I seem to have prioritised 100% completion for those games I’ve really enjoyed rather than finishing a single playthrough and leaving it alone.

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Monthly Summary: July 2019

Welcome to another monthly Summary here at gamergal.exe! This month has been pretty productive in many aspects and overall I feel like I’ve had a decent month for gaming. The end of June / beginning of July saw the return of the Steam Summer Sale which lead to some prompt purchases, but I also feel like I’ve played more this month. So, let’s take a look at my progress, shall we?

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Cleverly Used Soundtracks [11:11]

There are plenty of truly wonderful gaming soundtracks out there which can contribute immensely to our personal gaming experiences. I see so many posts on Twitter about great OSTs whether it be appreciation posts, discussions or favourites lists; this topic is certainly a common one – with good reason. However, whenever I see talk of soundtracks, it always seems to be about how well they are written or how suited they are to the game. This is [11:11] after all, so I thought I’d address the topic with a slightly different outlook. As I have a musical background myself, the way music is used in gaming is a topic I’m particularly fond of, so I racked my brains to think of 11 games that have a unique type of soundtrack and / or use of music – the kind that incorporates into the game itself, or those that really go the extra mile to fit into the game’s requirements.

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