I don’t think I’ve ever been so excited for September to come around! I’ve been working an awful lot recently and I’ve not had a proper break since January so I’m definitely ready for some time off. I’ll be spending 10 whole days with my boyfriend, so we’re planning on working our way through a load of games – mostly local co-op games – that have been sat in out collective backlog for quite some time (and also a few new releases).
Patch 6.9 is on the way with plenty of new content. The Odyssey will be returning this month with a whole new line up of new skins, including a day one release of this year’s T5 ultimate reward – Stellar Demise Baron Samedi! Another Battle Pass is also on the way as well as the regular balance updates. Patch 6.9 should be available on Tuesday 17th September.
The month of August has been a little abnormal this time around. Although I feel like I’ve completed a fair few games, they have all been of the same genre – a genre I’m very fond of. With so many games on the horizon, I’m now left with a gaming schedule that pretty much consists entirely of new releases up until the end of the year which is totally new for me. Even though there’s not a great deal of stuff to share this month, here’s what I’ve been up to:
The next few months are looking phenomenal for new releases and there are so many new games I have on my wishlist right now. I don’t think there’s ever been a year I’ve had my eye on so many new releases before, but obviously I won’t have time to play them all at once.
I heard a fair few mixed feelings about The Caligula Effect: Overdose on its release back in March, but since then I haven’t heard a peep so here I am reviewing my experience from April. I’d had my eye on the game a few months previous to release, ranking it 2nd on my Most Anticipated Games of the Year list, so I guess you could say I was intrigued – mainly due to the unique combat system and the strong presence of vocaloid music. I’ve not really taken much interest in JRPGs until recently and I’ve never actually got round to finishing one entirely… Until now!
Until last summer, I was never really bothered about Trophy Hunting. I always thought it was a waste of time, but I felt a huge sense of achievement after finishing a few games last year by gaining all the achievements. My views have recently changed and I now feel like getting all the achievements in a game means I’ve done everything the developers wanted the player to experience as well as being able to get more enjoyment out of a game once the story is over. This year, I seem to have prioritised 100% completion for those games I’ve really enjoyed rather than finishing a single playthrough and leaving it alone.
Update 6.8 is here with a whole new bunch of changes and new content. As the previous patch was the mid-season update, we can expect this patch to be a lot smaller with a few balance changes to the new items too. This update also includes the remaining content for the Battle for Olympus event including the long awaited T5 skin for Kukulkan, regular balance changes and a brand new God!